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| Guides and Rules. Ask rules questions here
| 2 | 2 | Thu Sep 27, 2012 5:31 pm Storyteller |
| Watch here for current status info and announcements.
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| Public knowledge information about active characters.
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| If someone is doing an awesome job, or you really enjoy a roleplay, tip your hat here.
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| Use this to clarify or expand upon game world events. This can be presented as short fiction, 500-1000 words, but make sure to only include events and descriptions that are, or could be, public knowledge. (Bonus points for good literaries!)
| 2 | 2 | Mon Oct 22, 2012 10:53 pm Khande |
| Discussions on anything non-game-related. Remember, don't reveal your real player-identities!
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| Welcome to our Grand Tourney! There shall be days and days of fighting, feasting and festivities. The air shall be alight with fairy lanterns and songs; the clash of steel and maidenly sighs both heard upon a soft and scented breeze. Thank you for joining us in the celebration of the friendship between us all. Best wishes and greetings to you and good luck! Moderator: Rhosyn
| 15 | 33 | Wed Nov 21, 2012 3:32 am Cassandra_Haelyos |
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| The capital of Ardath is a staggering fortress-city built into the side of a mountain, overlooking the rich, lush forests below. Wyverns, either wild or ridden, can often be seen circling over the high walls of Menaleth.
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| Described as a hidden paradise, Xinda Lai is a city of white towers and glass domes nestled deep in a fertile river valley between staggering mountain ranges. Picturesque waterfalls tumble from the cliffs nearby, but their distant rumble is drowned out by the music of the sound-monks, whose never-ending song fills the valley from their tall prayer-towers.
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| The capital of Essetia teeters on the brink of a precipice; part of the city fell into the sky when Alendia split, but the remaining city has grown an extensive network of docks and piers sticking out over the sky, making this a perfect docking place for skyships. Windmills and gears jutting above the city speak to the eccentric inventions of the local Academy.
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| Jani is not truly a place, but rather the spontaneous gathering of hundreds and thousands of skyships and houseboats, all lashed together to form a floating, mobile sky-city. It is here that the Ga'Duona gather to trade stories and goods between their nomadic journeys to far-flung corners of the Hundred Isles.
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| A testament to the lost glory of the golden age of Khande, Kerani still shows the magnificent white-stone architecture the land was once known for. Spectacular towers and walls scale the picturesque mountain scenery, and flying bridges reach across the valleys and between towers.
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| Cobbled streets and quaint, thatched buildings mark the hilly streets of Briggstown. Small, but prosperous, Briggstown boasts an eccentric cast of academics and intellectuals, including one of the largest libraries in the world, and a university built around the esteemed Trumpeteers Academy as its cornerstone discipline.
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| Thorvald is a city built half underground, and the other half in the deeps of a steep and rocky canyon. A warren of caves, both natural and man-made, serve as host to the homes and shops of the Orenspeople, providing them respite from the fierce sun, biting winds and deep snows of the highlands.
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| Arahael is one of the great population centers of the world, a sprawling city remarkable for its consistently wide, clean streets and pleasant, well-dressed population. The city's myriad--and often mismatched--architecture hints at a dynamic history, rife with many successive changes in culture and power.
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| Qaltitar is the largest city of the world in terms of raw population, rivaled only perhaps by New Tyrenegarde itself. It is a city of stark contrasts, where tall, beautiful towers, temples and villas rise above streets clogged with the homeless, destitute and desperate.
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| A sprawling trellis-strewn castle nestled amongst gently rolling hills, Lloengryn and its people are old-fashioned, over-merry, and over-decorated. Noblewomen with painted lips giggle behind silk sleeves, while knights in bright armour tilt over nothing; in every corner a song, dance, or too-long and starry-eyed toast from a too-full cup.
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| Sita was once a great center of beauty and learning, but centuries of oppression have stripped it to a grey shadow of its former glory. A few of the more classic landmark buildings, temples and palaces from an earlier age, have been allowed to remain as tourist sites, their minarets and domes of the unique Sitokian red clay still rising high above the city streets, a reminder of what Sita once was.
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| Valorn is a stark city, with buildings that have high, thick walls and small windows, the better to insulate them from the extreme weather that Tilaria can get, both terrific storms and long, hot dry-spells. The red clay which most of their buildings are made from does nothing to make them look more friendly, but indoors, the people of Valorn are a warm, cultured people.
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